Create attractive VASL scenarios, with loads of useful information embedded to assist with game play. https://vasl-templates.org
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vasl-templates/vasl_templates/main.py

144 lines
5.4 KiB

#!/usr/bin/env python3
""" Main entry point for the application. """
import sys
import os
import os.path
import threading
import traceback
import logging
import urllib.request
from PyQt5.QtWidgets import QApplication
from PyQt5.QtCore import Qt, QSettings, QDir
import PyQt5.QtCore
import click
from vasl_templates.main_window import MainWindow
from vasl_templates.webapp import app as webapp
from vasl_templates.webapp import load_debug_config
from vasl_templates.webapp import main as webapp_main, snippets as webapp_snippets
# ---------------------------------------------------------------------
_QT_LOGGING_LEVELS = {
PyQt5.QtCore.QtCriticalMsg: logging.CRITICAL,
PyQt5.QtCore.QtFatalMsg: logging.ERROR,
PyQt5.QtCore.QtWarningMsg: logging.WARNING,
PyQt5.QtCore.QtInfoMsg: logging.INFO,
PyQt5.QtCore.QtDebugMsg: logging.DEBUG,
}
def qtMessageHandler( msg_type, context, msg ):# pylint: disable=unused-argument
"""Handle PyQt logging messages."""
# FUDGE! PyQt issues a bunch of warning messages because we had to proxy WebChannel requests
# via the MainWindow object - we filter them out here.
if "has no notify signal and is not constant" in msg:
return
logging.getLogger( "qt" ).log( _QT_LOGGING_LEVELS[msg_type], "%s", msg )
# ---------------------------------------------------------------------
@click.command()
@click.option( "--template-pack", help="Template pack to auto-load (ZIP file or directory)." )
@click.option( "--default-scenario", help="Default scenario settings." )
@click.option( "--remote-debugging", help="Chrome DevTools port number." )
@click.option( "--debug", help="Debug config file." )
def main( template_pack, default_scenario, remote_debugging, debug ): #pylint: disable=too-many-locals
"""Main entry point for the application."""
# configure the default template pack
if template_pack:
if template_pack.lower().endswith( ".zip" ):
rc = os.path.isfile( template_pack )
else:
rc = os.path.isdir( template_pack )
if not rc:
click.echo( "ERROR: The template pack must be a ZIP file, or a directory containing the template files." )
return 1
webapp_snippets.default_template_pack = template_pack
# configure the default scenario
if default_scenario:
if not os.path.isfile( default_scenario ):
raise RuntimeError( "Can't find the default scenario file." )
webapp_main.default_scenario = default_scenario
# configure remote debugging
if remote_debugging:
remote_debugging = remote_debugging.replace( "localhost", "127.0.0.1" )
os.environ["QTWEBENGINE_REMOTE_DEBUGGING"] = remote_debugging
# load the application settings
fname = "vasl-templates.ini" if sys.platform == "win32" else ".vasl-templates.conf"
if not os.path.isfile( fname ) :
fname = os.path.join( QDir.homePath(), fname )
settings = QSettings( fname, QSettings.IniFormat )
# install the debug config file
if debug:
load_debug_config( debug )
# connect PyQt's logging to Python logging
PyQt5.QtCore.qInstallMessageHandler( qtMessageHandler )
# disable the Flask "do not use in a production environment" warning
import flask.cli
flask.cli.show_server_banner = lambda *args: None
# see if we can connect to the webapp server
port = webapp.config["FLASK_PORT_NO"]
url = "http://localhost:{}/ping".format( port )
try:
resp = urllib.request.urlopen( url ).read()
except: #pylint: disable=bare-except
resp = None
if resp:
raise RuntimeError( "The application is already running." )
# start the webapp server
def webapp_thread():
"""Run the webapp server."""
try:
webapp.run( host="localhost", port=port, use_reloader=False )
except Exception as ex:
logging.critical( "WEBAPP SERVER EXCEPTION: %s", ex )
logging.critical( traceback.format_exc() )
raise
thread = threading.Thread( target=webapp_thread )
thread.start()
# check if we should disable OpenGL
# Using the QWebEngineView crashes on Windows 7 in a VM. It uses OpenGL, which is
# apparently not well supported on Windows, and is dependent on the graphics card driver:
# https://stackoverflow.com/a/50393872
# https://stackoverflow.com/questions/33090346/is-there-any-way-to-use-qtwebengine-without-opengl
# Switching to software rendering (AA_UseSoftwareOpenGL) got things going :shrug:
# Also see: https://doc.qt.io/qt-5/windows-requirements.html
opengl_type = webapp.config.get( "OPENGL_TYPE" )
if opengl_type:
logging.info( "Setting OpenGL: %s", opengl_type )
opengl_type = getattr( Qt, opengl_type )
QApplication.setAttribute( opengl_type )
# check if we should disable the embedded browser
disable_browser = webapp.config.get( "DISABLE_WEBENGINEVIEW" )
# run the application
app = QApplication( sys.argv )
url = "http://localhost:{}".format( port )
main_window = MainWindow( settings, url, disable_browser )
main_window.show()
ret_code = app.exec_()
# shutdown the webapp server
url = "http://localhost:{}/shutdown".format( port )
urllib.request.urlopen( url ).read()
thread.join()
return ret_code
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
if __name__ == "__main__":
sys.exit( main() ) #pylint: disable=no-value-for-parameter