Create attractive VASL scenarios, with loads of useful information embedded to assist with game play. https://vasl-templates.org
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vasl-templates/_freeze.py

143 lines
5.3 KiB

#!/usr/bin/env python3
""" Compile the application and create a release. """
import sys
import os
import shutil
import tempfile
import time
import datetime
import getopt
from PyInstaller.__main__ import run as run_pyinstaller
BASE_DIR = os.path.split( os.path.abspath(__file__) )[ 0 ]
MAIN_SCRIPT = "vasl_templates/main.py"
APP_ICON = os.path.join( BASE_DIR, "vasl_templates/webapp/static/images/app.ico" )
TARGET_NAMES = {
"win32": "vasl-templates.exe",
}
DEFAULT_TARGET_NAME = "vasl-templates"
# ---------------------------------------------------------------------
# parse the command-line options
output_fname = None
work_dir = None
cleanup = True
opts,args = getopt.getopt( sys.argv[1:], "o:w:", ["output=","work=","noclean"] )
for opt,val in opts:
if opt in ["-o","--output"]:
output_fname = val.strip()
elif opt in ["-w","--work"]:
work_dir = val.strip()
elif opt in ["--noclean"]:
cleanup = False
else:
raise RuntimeError( "Unknown argument: {}".format( opt ) )
if not output_fname:
raise RuntimeError( "No output file was specified." )
# figure out where to locate our work directories
if work_dir:
build_dir = os.path.join( work_dir, "build" )
if os.path.isdir( build_dir ):
shutil.rmtree( build_dir )
dist_dir = os.path.join( work_dir, "dist" )
if os.path.isdir( dist_dir ):
shutil.rmtree( dist_dir )
else:
build_dir = tempfile.mkdtemp()
dist_dir = tempfile.mkdtemp()
# figure out the format of the release archive
formats = { ".zip": "zip", ".tar.gz": "gztar", ".tar.bz": "bztar", ".tar": "tar" }
output_fmt = None
for extn,fmt in formats.items():
if output_fname.endswith( extn ):
output_fmt = fmt
output_fname2 = output_fname[:-len(extn)]
break
if not output_fmt:
raise RuntimeError( "Unknown release archive format: {}".format( os.path.split(output_fname)[1] ) )
# configure pyinstaller
# NOTE: Using UPX gave ~25% saving on Windows, but failed to run because of corrupt DLL's :-/
# NOTE: Setting --specpath breaks the build - it's being used as the project root...? (!)
target_name = TARGET_NAMES.get( sys.platform, DEFAULT_TARGET_NAME )
args = [
"--distpath", dist_dir,
"--workpath", build_dir,
"--onefile",
"--name", target_name,
]
# NOTE: We also need to include the config/ and data/ subdirectories, but we would like to
# make them available to the user, so we include them ourself in the final release archive.
def map_dir( src, dest ): #pylint: disable=missing-docstring
args.extend( [ "--add-data", src + os.pathsep + dest ] )
map_dir( "vasl_templates/ui", "vasl_templates/ui" )
map_dir( "vasl_templates/resources", "vasl_templates/resources" )
map_dir( "vasl_templates/webapp/static", "static" )
map_dir( "vasl_templates/webapp/templates", "templates" )
if sys.platform == "win32":
args.append( "--noconsole" )
args.extend( [ "--icon", APP_ICON ] )
# NOTE: These files are not always required but it's probably safer to always include them.
import distutils.sysconfig #pylint: disable=import-error
dname = os.path.join( distutils.sysconfig.get_python_lib() , "PyQt5/Qt/bin" )
args.extend( [ "--add-binary", os.path.join(dname,"libEGL.dll") + os.pathsep + "PyQt5/Qt/bin" ] )
args.extend( [ "--add-binary", os.path.join(dname,"libGLESv2.dll") + os.pathsep + "PyQt5/Qt/bin" ] )
args.append( MAIN_SCRIPT )
# freeze the application
start_time = time.time()
os.chdir( BASE_DIR )
run_pyinstaller( args ) # nb: this doesn't return any indication if it worked or not :-/
# add extra files to the distribution
def ignore_files( dname, fnames ): #pylint: disable=redefined-outer-name
"""Return files to ignore during copytree()."""
# ignore Python cached files
ignore = [ "__pycache__" ]
# ignore dot files
ignore.extend( f for f in fnames if f.startswith(".") )
# ignore anything in .gitignore
fname = os.path.join( dname, ".gitignore" )
if os.path.isfile( fname ):
for line_buf in open(fname,"r"):
line_buf = line_buf.strip()
if not line_buf or line_buf.startswith("#"):
continue
ignore.append( line_buf ) # nb: we assume normal filenames i.e. no globbing
return ignore
shutil.copy( "LICENSE.txt", dist_dir )
shutil.copytree( "vasl_templates/webapp/data", os.path.join(dist_dir,"data") )
shutil.copytree( "vasl_templates/webapp/config", os.path.join(dist_dir,"config"), ignore=ignore_files )
# copy the examples
dname = os.path.join( dist_dir, "examples" )
os.makedirs( dname )
fnames = [ f for f in os.listdir("examples") if os.path.splitext(f)[1] in (".json",".png") ]
for f in fnames:
shutil.copy( os.path.join("examples",f), dname )
# create the release archive
os.chdir( dist_dir )
print()
print( "Generating release archive: {}".format( output_fname ) )
shutil.make_archive( output_fname2, output_fmt )
file_size = os.path.getsize( output_fname )
print( "- Done: {0:.1f} MB".format( float(file_size) / 1024 / 1024 ) )
# clean up
if cleanup:
os.chdir( BASE_DIR ) # so we can delete the build directory :-/
os.unlink( target_name + ".spec" )
shutil.rmtree( build_dir )
shutil.rmtree( dist_dir )
# log the elapsed time
elapsed_time = time.time() - start_time
print()
print( "Elapsed time: {}".format( datetime.timedelta( seconds=int(elapsed_time) ) ) )