Create attractive VASL scenarios, with loads of useful information embedded to assist with game play.
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179 lines
5.2 KiB
179 lines
5.2 KiB
{
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"SCENARIO_NAME": "Hill 621",
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"SCENARIO_ID": "ASL E",
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"SCENARIO_LOCATION": "Near Minsk, Russia",
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"SCENARIO_DATE": "1944-07-01",
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"SCENARIO_WIDTH": "",
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"PLAYER_1_DESCRIPTION": "Retreating elements of 170th Infantry Division",
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"PLAYER_2_DESCRIPTION": "Elements of 5th Guards Army",
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"ASA_ID": "56512",
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"ROAR_ID": "129",
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"PLAYERS_WIDTH": "",
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"VICTORY_CONDITIONS_WIDTH": "240px",
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"SSR_WIDTH": "500px",
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"OB_VEHICLES_WIDTH_1": "",
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"OB_VEHICLES_MA_NOTES_WIDTH_1": "300px",
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"OB_ORDNANCE_WIDTH_1": "",
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"OB_ORDNANCE_MA_NOTES_WIDTH_1": "300px",
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"OB_VEHICLES_WIDTH_2": "",
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"OB_VEHICLES_MA_NOTES_WIDTH_2": "300px",
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"OB_ORDNANCE_WIDTH_2": "",
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"OB_ORDNANCE_MA_NOTES_WIDTH_2": "300px",
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"VICTORY_CONDITIONS": "The Russians win at Game End if they Control ≥ five Level 3 hill hexes on Board 2.",
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"SCENARIO_THEATER": "ETO",
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"PLAYER_1": "russian",
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"PLAYER_1_ELR": "4",
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"PLAYER_1_SAN": "3",
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"PLAYER_2": "german",
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"PLAYER_2_ELR": "3",
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"PLAYER_2_SAN": "4",
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"SSR": [
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"EC are Moderate, with no wind at start.",
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"After \"At Start\" placement, each German infantry unit must take a TC. The only possible consequence of failure is that the unit must begin the scenario broken. Those units which break during this pre-game TC are not subject to DM in the initial German RPh.",
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"The Germans receive one module of 80+mm Battalion Mortar OBA (HE and Smoke) with the radio in the initial OB.",
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"The Germans receive one module of 100+mm OBA (HE and Smoke) with the Turn 4 reinforcements."
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],
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"OB_VEHICLES_1": [
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{
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"id": "ru/v:025",
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"seq_id": 1,
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"name": "T-34 M43"
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},
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{
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"id": "ru/v:047",
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"seq_id": 2,
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"name": "SU-152"
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},
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{
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"id": "ru/v:046",
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"seq_id": 3,
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"name": "SU-122"
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},
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{
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"id": "ru/v:068",
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"seq_id": 4,
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"name": "ZIS-5"
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}
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],
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"OB_VEHICLES_2": [
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{
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"id": "ge/v:027",
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"seq_id": 1,
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"name": "PzKpfw IVH"
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},
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{
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"id": "ge/v:019",
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"seq_id": 2,
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"name": "PzKpfw IIIN"
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},
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{
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"id": "ge/v:038",
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"seq_id": 3,
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"name": "StuG IIIG (L)"
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},
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{
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"id": "ge/v:039",
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"seq_id": 4,
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"name": "StuH 42"
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},
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{
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"id": "ge/v:065",
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"seq_id": 5,
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"name": "SPW 250/1"
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},
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{
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"id": "ge/v:071",
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"seq_id": 6,
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"name": "SPW 251/1"
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},
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{
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"id": "ge/v:072",
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"seq_id": 7,
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"name": "SPW 251/sMG"
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}
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],
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"OB_ORDNANCE_2": [
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{
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"id": "ge/o:009",
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"seq_id": 1,
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"name": "7.5cm PaK 40"
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},
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{
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"id": "ge/o:007",
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"seq_id": 2,
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"name": "5cm PaK 38"
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}
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],
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"SCENARIO_NOTES": [
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{
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"caption": "Download the scenario card from <a href=\"http://www.multimanpublishing.com/Support/ASLASLSK/ASLOfficialDownloads/tabid/109/Default.aspx\">Multi-Man Publishing</a> (ASL Classic pack).",
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"width": "300px",
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"id": 1
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}
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],
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"OB_SETUPS_1": [
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{
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"caption": "Set up on any whole hex of Board 3",
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"width": "",
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"id": 1
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},
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{
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"caption": "Enter on Turn 2 on any single road hex <br>\non the east edge of Board 3",
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"width": "",
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"id": 2
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},
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{
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"caption": "Enter on Turn 5 on any single road hex <br>\non the east edge of Board 3",
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"width": "",
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"id": 3
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}
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],
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"OB_SETUPS_2": [
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{
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"caption": "Set up in any whole hex of Board 4",
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"width": "",
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"id": 1
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},
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{
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"caption": "Enter on Turn 1 on any single road hex <br>\non any edge of Board 2",
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"width": "",
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"id": 2
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},
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{
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"caption": "Enter on Turn 2 on any single road hex <br>\non the north <i>or</i> south edge of Board 4",
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"width": "",
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"id": 3
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},
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{
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"caption": "Enter on Turn 4 on any single road hex <br>\non the west edge of Board 2",
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"width": "",
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"id": 4
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},
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{
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"caption": "Enter on Turn 5 on any single road hex <br>\nalong the north, south or west edge of Board 2",
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"width": "",
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"id": 5
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},
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{
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"caption": "Enter on Turn 8 along <br>\nthe west edge of Board 2",
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"width": "",
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"id": 6
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}
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],
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"OB_NOTES_1": [],
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"OB_NOTES_2": [
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{
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"caption": "80+mm Battalion Mortar <br> OBA (HE/Smoke)",
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"width": "",
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"id": 1
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},
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{
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"caption": "100+mm OBA (HE/Smoke)",
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"width": "",
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"id": 2
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}
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],
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"_app_version": "v1.3",
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"_last_update_time": "2020-09-27T04:13:08.719Z",
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"_creation_time": "2020-09-27T03:46:56.089Z"
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} |