Create attractive VASL scenarios, with loads of useful information embedded to assist with game play. https://vasl-templates.org
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vasl-templates/loader/freeze.py

107 lines
3.3 KiB

#!/usr/bin/env python3
""" Freeze the vasl-templates loader program.
This script is called by the main freeze script.
"""
import sys
import os
import shutil
import tempfile
import getopt
from PyInstaller.__main__ import run as run_pyinstaller
from PIL import Image
APP_ICON = os.path.join(
os.path.abspath( os.path.dirname( __file__ ) ),
"../vasl_templates/webapp/static/images/app.ico"
)
# ---------------------------------------------------------------------
def main( args ):
"""Main processing."""
# parse the command-line options
output_fname = "./loader"
work_dir = os.path.join( tempfile.gettempdir(), "freeze-loader" )
cleanup = True
opts,args = getopt.getopt( args, "o:w:", ["output=","work=","no-clean"] )
for opt, val in opts:
if opt in ["-o","--output"]:
output_fname = val.strip()
elif opt in ["-w","--work"]:
work_dir = val.strip()
elif opt in ["--no-clean"]:
cleanup = False
else:
raise RuntimeError( "Unknown argument: {}".format( opt ) )
# freeze the loader program
freeze_loader( output_fname, work_dir, cleanup )
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
def freeze_loader( output_fname, work_dir, cleanup ):
"""Freeze the loader program."""
with tempfile.TemporaryDirectory() as dist_dir:
# initialize
base_dir = os.path.abspath( os.path.dirname( __file__ ) )
assets_dir = os.path.join( base_dir, "assets" )
# convert the app icon to an image
if not os.path.isdir( work_dir ):
os.makedirs( work_dir )
app_icon_fname = os.path.join( work_dir, "app-icon.png" )
_convert_app_icon( app_icon_fname )
# initialize
app_name = "loader"
args = [
"--distpath", dist_dir,
"--workpath", work_dir,
"--specpath", work_dir,
"--onefile",
"--name", app_name,
]
args.extend( [
"--add-data", app_icon_fname + os.pathsep + "assets/",
"--add-data", os.path.join(assets_dir,"loading.gif") + os.pathsep + "assets/"
] )
if sys.platform == "win32":
args.append( "--noconsole" )
args.extend( [ "--icon", APP_ICON ] )
args.append( os.path.join( base_dir, "main.py" ) )
# freeze the program
run_pyinstaller( args )
# save the generated artifact
fname = app_name+".exe" if sys.platform == "win32" else app_name
shutil.move(
os.path.join( dist_dir, fname ),
output_fname
)
# clean up
if cleanup:
shutil.rmtree( work_dir )
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
def _convert_app_icon( save_fname ):
"""Convert the app icon to an image."""
# NOTE: Tkinter's PhotoImage doesn't handle .ico files, so we convert the app icon
# to an image, then insert it into the PyInstaller-generated executable (so that
# we don't have to bundle Pillow into the release).
img = Image.open( APP_ICON )
img = img.convert( "RGBA" ).resize( (48, 48) )
img.save( save_fname, "png" )
# ---------------------------------------------------------------------
if __name__ == "__main__":
main( sys.argv[1:] )