Create attractive VASL scenarios, with loads of useful information embedded to assist with game play. https://vasl-templates.org
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vasl-templates/vasl_templates/webapp/static/generate.js

83 lines
3.1 KiB

// NOTE: These fields aren't mandatory in the sense that snippet generation will fail
// if they're not set, but they're really, really, really expected to be there.
var _MANDATORY_PARAMS = {
scenario: { "SCENARIO_NAME": "scenario name", "SCENARIO_DATE": "scenario date" },
} ;
// --------------------------------------------------------------------
function generate_snippet( $btn )
{
// collect all the template parameters
var params = {} ;
add_param = function($elem) { params[ $elem.attr("name").toUpperCase() ] = $elem.val() ; } ;
$("input[type='text'].param").each( function() { add_param($(this)) ; } ) ;
$("textarea.param").each( function() { add_param($(this)) ; } ) ;
$("select.param").each( function() { add_param($(this)) ; } ) ;
// figore out which template to use
var template_id = $btn.data( "id" ) ;
if ( template_id === "ob_setup_1" ) {
template_id = "ob_setup" ;
params.OB_SETUP = params.OB_SETUP_1 ;
params.OB_SETUP_COLOR = gNationalities[params.PLAYER_1].ob_colors[0] ;
params.OB_SETUP_COLOR_2 = gNationalities[params.PLAYER_1].ob_colors[1] ;
}
else if ( template_id === "ob_setup_2" ) {
template_id = "ob_setup" ;
params.OB_SETUP = params.OB_SETUP_2 ;
params.OB_SETUP_COLOR = gNationalities[params.PLAYER_2].ob_colors[0] ;
params.OB_SETUP_COLOR_2 = gNationalities[params.PLAYER_2].ob_colors[1] ;
}
// check for mandatory parameters
if ( template_id in _MANDATORY_PARAMS ) {
var missing_params = [] ;
for ( var param_id in _MANDATORY_PARAMS[template_id] ) {
if ( ! (param_id in params && params[param_id].length > 0) )
missing_params.push( _MANDATORY_PARAMS[template_id][param_id] ) ;
}
if ( missing_params.length > 0 ) {
var buf = [ "Missing parameters:<ul>" ] ;
for ( var i=0 ; i < missing_params.length ; ++i )
buf.push( "<li>" + escapeHTML(missing_params[i]) ) ;
buf.push( "</ul>" ) ;
showWarningMsg( buf.join("") ) ;
}
}
// check that the players have different nationalities
if ( params.PLAYER_1 === params.PLAYER_2 )
showWarningMsg( "Both players have the same nationality!" ) ;
// get the template to generate the snippet from
if ( ! (template_id in gDefaultTemplates) ) {
showErrorMsg( "Unknown template: " + escapeHTML(template_id) ) ;
return ;
}
var func, val ;
try {
func = jinja.compile( gDefaultTemplates[template_id] ).render ;
}
catch( ex ) {
showErrorMsg( "Can't compile template:<pre>" + escapeHTML(ex) + "</pre>" ) ;
return ;
}
// process the template
try {
val = func( params ) ;
}
catch( ex ) {
showErrorMsg( "Can't process template <em>\"" + template_id + "\"</em>:<pre>" + escapeHTML(ex) + "</pre>" ) ;
return ;
}
try {
copyToClipboard( val ) ;
}
catch( ex ) {
showErrorMsg( "Can't copy to the clipboard:<pre>" + escapeHTML(ex) + "</pre>" ) ;
return ;
}
showInfoMsg( "The HTML snippet has been copied to the clipboard." ) ;
}