diff --git a/examples/Hill 621 (Scenario E) (online).vsav b/examples/Hill 621 (Scenario E) (online).vsav old mode 100644 new mode 100755 index 1955a01..64a3034 Binary files a/examples/Hill 621 (Scenario E) (online).vsav and b/examples/Hill 621 (Scenario E) (online).vsav differ diff --git a/examples/Hill 621 (Scenario E).json b/examples/Hill 621 (Scenario E).json old mode 100644 new mode 100755 index 79da1a0..6042e2d --- a/examples/Hill 621 (Scenario E).json +++ b/examples/Hill 621 (Scenario E).json @@ -1 +1,179 @@ -{"SCENARIO_NAME":"Hill 621","SCENARIO_ID":"ASL E","ROAR_ID":129,"SCENARIO_LOCATION":"Near Minsk, Russia","SCENARIO_DATE":"1944-06-29","SCENARIO_WIDTH":"","VICTORY_CONDITIONS_WIDTH":"240px","SSR_WIDTH":"300px","OB_VEHICLES_WIDTH_1":"","OB_ORDNANCE_WIDTH_1":"","OB_VEHICLES_WIDTH_2":"","OB_ORDNANCE_WIDTH_2":"","VICTORY_CONDITIONS":"The Russians win at Game End if they Control ≥ five Level 3 hill hexes on Board 2.","PLAYER_1":"russian","PLAYER_1_ELR":"4","PLAYER_1_SAN":"3","PLAYER_2":"german","PLAYER_2_ELR":"3","PLAYER_2_SAN":"4","SSR":["EC are Moderate, with no wind at start.","After \"At Start\" placement, each German infantry unit must take a TC. The only possible consequence of failure is that the unit must begin the scenario broken. Those units which break during this pre-game TC are not subject to DM in the initial German RPh.","The Germans receive one module of 80+mm Battalion Mortar OBA (HE and Smoke) with the radio in the initial OB.","The Germans receive one module of 100+mm OBA (HE and Smoke) with the Turn 4 reinforcements."],"OB_VEHICLES_1":[{"name":"T-34 M43"},{"name":"SU-152"},{"name":"SU-122"},{"name":"ZIS-5"}],"OB_VEHICLES_2":[{"name":"PzKpfw IVH"},{"name":"PzKpfw IIIN"},{"name":"StuG IIIG (L)"},{"name":"StuH 42"},{"name":"SPW 250/1"},{"name":"SPW 251/1"},{"name":"SPW 251/sMG"}],"OB_ORDNANCE_2":[{"name":"7.5cm PaK 40"},{"name":"5cm PaK 38"}],"SCENARIO_NOTES":[{"caption":"Download the scenario card from Multi-Man Publishing (ASL Classic pack).","width":"300px"}],"OB_SETUPS_1":[{"caption":"Set up on any whole hex of Board 3","width":""},{"caption":"Enter on Turn 2 on any single road hex
\non the east edge of Board 3","width":""},{"caption":"Enter on Turn 5 on any single road hex
\non the east edge of Board 3","width":""}],"OB_SETUPS_2":[{"caption":"Set up in any whole hex of Board 4","width":""},{"caption":"Enter on Turn 1 on any single road hex
\non any edge of Board 2","width":""},{"caption":"Enter on Turn 2 on any single road hex
\non the north or south edge of Board 4","width":""},{"caption":"Enter on Turn 4 on any single road hex
\non the west edge of Board 2","width":""},{"caption":"Enter on Turn 5 on any single road hex
\nalong the north, south or west edge of Board 2","width":""},{"caption":"Enter on Turn 8 along
\nthe west edge of Board 2","width":""}],"OB_NOTES_1":[],"OB_NOTES_2":[{"caption":"80+mm Battalion Mortar
OBA (HE/Smoke)","width":""},{"caption":"100+mm OBA (HE/Smoke)","width":""}]} +{ + "SCENARIO_NAME": "Hill 621", + "SCENARIO_ID": "ASL E", + "SCENARIO_LOCATION": "Near Minsk, Russia", + "SCENARIO_DATE": "1944-07-01", + "SCENARIO_WIDTH": "", + "PLAYER_1_DESCRIPTION": "Retreating elements of 170th Infantry Division", + "PLAYER_2_DESCRIPTION": "Elements of 5th Guards Army", + "ASA_ID": "56512", + "ROAR_ID": "129", + "PLAYERS_WIDTH": "", + "VICTORY_CONDITIONS_WIDTH": "240px", + "SSR_WIDTH": "500px", + "OB_VEHICLES_WIDTH_1": "", + "OB_VEHICLES_MA_NOTES_WIDTH_1": "300px", + "OB_ORDNANCE_WIDTH_1": "", + "OB_ORDNANCE_MA_NOTES_WIDTH_1": "300px", + "OB_VEHICLES_WIDTH_2": "", + "OB_VEHICLES_MA_NOTES_WIDTH_2": "300px", + "OB_ORDNANCE_WIDTH_2": "", + "OB_ORDNANCE_MA_NOTES_WIDTH_2": "300px", + "VICTORY_CONDITIONS": "The Russians win at Game End if they Control ≥ five Level 3 hill hexes on Board 2.", + "SCENARIO_THEATER": "ETO", + "PLAYER_1": "russian", + "PLAYER_1_ELR": "4", + "PLAYER_1_SAN": "3", + "PLAYER_2": "german", + "PLAYER_2_ELR": "3", + "PLAYER_2_SAN": "4", + "SSR": [ + "EC are Moderate, with no wind at start.", + "After \"At Start\" placement, each German infantry unit must take a TC. The only possible consequence of failure is that the unit must begin the scenario broken. Those units which break during this pre-game TC are not subject to DM in the initial German RPh.", + "The Germans receive one module of 80+mm Battalion Mortar OBA (HE and Smoke) with the radio in the initial OB.", + "The Germans receive one module of 100+mm OBA (HE and Smoke) with the Turn 4 reinforcements." + ], + "OB_VEHICLES_1": [ + { + "id": "ru/v:025", + "seq_id": 1, + "name": "T-34 M43" + }, + { + "id": "ru/v:047", + "seq_id": 2, + "name": "SU-152" + }, + { + "id": "ru/v:046", + "seq_id": 3, + "name": "SU-122" + }, + { + "id": "ru/v:068", + "seq_id": 4, + "name": "ZIS-5" + } + ], + "OB_VEHICLES_2": [ + { + "id": "ge/v:027", + "seq_id": 1, + "name": "PzKpfw IVH" + }, + { + "id": "ge/v:019", + "seq_id": 2, + "name": "PzKpfw IIIN" + }, + { + "id": "ge/v:038", + "seq_id": 3, + "name": "StuG IIIG (L)" + }, + { + "id": "ge/v:039", + "seq_id": 4, + "name": "StuH 42" + }, + { + "id": "ge/v:065", + "seq_id": 5, + "name": "SPW 250/1" + }, + { + "id": "ge/v:071", + "seq_id": 6, + "name": "SPW 251/1" + }, + { + "id": "ge/v:072", + "seq_id": 7, + "name": "SPW 251/sMG" + } + ], + "OB_ORDNANCE_2": [ + { + "id": "ge/o:009", + "seq_id": 1, + "name": "7.5cm PaK 40" + }, + { + "id": "ge/o:007", + "seq_id": 2, + "name": "5cm PaK 38" + } + ], + "SCENARIO_NOTES": [ + { + "caption": "Download the scenario card from Multi-Man Publishing (ASL Classic pack).", + "width": "300px", + "id": 1 + } + ], + "OB_SETUPS_1": [ + { + "caption": "Set up on any whole hex of Board 3", + "width": "", + "id": 1 + }, + { + "caption": "Enter on Turn 2 on any single road hex
\non the east edge of Board 3", + "width": "", + "id": 2 + }, + { + "caption": "Enter on Turn 5 on any single road hex
\non the east edge of Board 3", + "width": "", + "id": 3 + } + ], + "OB_SETUPS_2": [ + { + "caption": "Set up in any whole hex of Board 4", + "width": "", + "id": 1 + }, + { + "caption": "Enter on Turn 1 on any single road hex
\non any edge of Board 2", + "width": "", + "id": 2 + }, + { + "caption": "Enter on Turn 2 on any single road hex
\non the north or south edge of Board 4", + "width": "", + "id": 3 + }, + { + "caption": "Enter on Turn 4 on any single road hex
\non the west edge of Board 2", + "width": "", + "id": 4 + }, + { + "caption": "Enter on Turn 5 on any single road hex
\nalong the north, south or west edge of Board 2", + "width": "", + "id": 5 + }, + { + "caption": "Enter on Turn 8 along
\nthe west edge of Board 2", + "width": "", + "id": 6 + } + ], + "OB_NOTES_1": [], + "OB_NOTES_2": [ + { + "caption": "80+mm Battalion Mortar
OBA (HE/Smoke)", + "width": "", + "id": 1 + }, + { + "caption": "100+mm OBA (HE/Smoke)", + "width": "", + "id": 2 + } + ], + "_app_version": "v1.3", + "_last_update_time": "2020-09-27T04:13:08.719Z", + "_creation_time": "2020-09-27T03:46:56.089Z" +} \ No newline at end of file diff --git a/examples/Hill 621 (Scenario E).png b/examples/Hill 621 (Scenario E).png old mode 100644 new mode 100755 index 904ea77..82dd09c Binary files a/examples/Hill 621 (Scenario E).png and b/examples/Hill 621 (Scenario E).png differ diff --git a/examples/Hill 621 (Scenario E).small.jpg b/examples/Hill 621 (Scenario E).small.jpg new file mode 100755 index 0000000..45e5d27 Binary files /dev/null and b/examples/Hill 621 (Scenario E).small.jpg differ diff --git a/examples/Hill 621 (Scenario E).vsav b/examples/Hill 621 (Scenario E).vsav old mode 100644 new mode 100755 index 417da50..e77f8fe Binary files a/examples/Hill 621 (Scenario E).vsav and b/examples/Hill 621 (Scenario E).vsav differ diff --git a/examples/Hube's Pocket (Scenario G) (online).vsav b/examples/Hube's Pocket (Scenario G) (online).vsav old mode 100644 new mode 100755 index 1e89f61..bc830aa Binary files a/examples/Hube's Pocket (Scenario G) (online).vsav and b/examples/Hube's Pocket (Scenario G) (online).vsav differ diff --git a/examples/Hube's Pocket (Scenario G).json b/examples/Hube's Pocket (Scenario G).json old mode 100644 new mode 100755 index d6c6519..38365eb --- a/examples/Hube's Pocket (Scenario G).json +++ b/examples/Hube's Pocket (Scenario G).json @@ -1 +1,116 @@ -{"SCENARIO_NAME":"Hube's Pocket","SCENARIO_ID":"ASL G","ROAR_ID":131,"SCENARIO_LOCATION":"Near Buchach, Southern Russia","SCENARIO_DATE":"1944-04-05","SCENARIO_WIDTH":"","VICTORY_CONDITIONS_WIDTH":"300px","SSR_WIDTH":"330px","OB_VEHICLES_WIDTH_1":"","OB_ORDNANCE_WIDTH_1":"","OB_VEHICLES_WIDTH_2":"","OB_ORDNANCE_WIDTH_2":"","VICTORY_CONDITIONS":"The Germans win immediately by exiting ≥ 10 vehicles
\noff the west edge in either one or two Convoys (see SSR 4).","PLAYER_1":"german","PLAYER_1_ELR":"4","PLAYER_1_SAN":"2","PLAYER_2":"russian","PLAYER_2_ELR":"3","PLAYER_2_SAN":"2","SSR":["The SPW 251/sMG inherent HS is a 3-4-8.","German inherent crews have a morale of 9.","No German unit may enter any hex of Board 4 prior to Turn 2.","All units of the 1st Panzer Army must enter in Convoy (E11.) on/after Turn 5 (some, none, or all may enter each Turn) along any single road hex along the east edge."],"OB_VEHICLES_1":[{"name":"PzKpfw IVH"},{"name":"PzKpfw VG"},{"name":"SPW 251/sMG"},{"name":"SPW 251/1"},{"name":"Buessing-NAG 4500"},{"name":"Opel 6700 (Blitz)"},{"name":"SdKfz 7"}],"OB_VEHICLES_2":[{"name":"T-34/85"},{"name":"T-34 M43"}],"SCENARIO_NOTES":[{"caption":"Download the scenario card from Multi-Man Publishing (ASL Classic pack).","width":""}],"OB_SETUPS_1":[{"caption":"Enter on Turn 1 along the west edge of Boards 2/5 (see SSR 3)","width":""},{"caption":"Enter per SSR 4","width":"200px"}],"OB_SETUPS_2":[{"caption":"Enter on Turn 1 along the north edge","width":""}],"OB_NOTES_1":[],"OB_NOTES_2":[]} +{ + "SCENARIO_NAME": "Hube's Pocket", + "SCENARIO_ID": "ASL G", + "SCENARIO_LOCATION": "Near Buchach, Southern Russia", + "SCENARIO_DATE": "1944-04-06", + "SCENARIO_WIDTH": "", + "PLAYER_1_DESCRIPTION": "Advance elements of 5th Tank Corps", + "PLAYER_2_DESCRIPTION": "10th SS Panzer Division \"Frundsberg\" and the First Panzer Army ", + "ASA_ID": "56514", + "ROAR_ID": "131", + "PLAYERS_WIDTH": "", + "VICTORY_CONDITIONS_WIDTH": "320px", + "SSR_WIDTH": "330px", + "OB_VEHICLES_WIDTH_1": "", + "OB_VEHICLES_MA_NOTES_WIDTH_1": "300px", + "OB_ORDNANCE_WIDTH_1": "", + "OB_ORDNANCE_MA_NOTES_WIDTH_1": "300px", + "OB_VEHICLES_WIDTH_2": "", + "OB_VEHICLES_MA_NOTES_WIDTH_2": "300px", + "OB_ORDNANCE_WIDTH_2": "", + "OB_ORDNANCE_MA_NOTES_WIDTH_2": "300px", + "VICTORY_CONDITIONS": "The Germans win immediately by exiting ≥ 10 vehicles
\noff the west edge in either one or two Convoys (see SSR 4).", + "SCENARIO_THEATER": "ETO", + "PLAYER_1": "german", + "PLAYER_1_ELR": "4", + "PLAYER_1_SAN": "2", + "PLAYER_2": "russian", + "PLAYER_2_ELR": "3", + "PLAYER_2_SAN": "2", + "SSR": [ + "The SPW 251/sMG inherent HS is a 3-4-8.", + "German inherent crews have a morale of 9.", + "No German unit may enter any hex of Board 4 prior to Turn 2.", + "All units of the 1st Panzer Army must enter in Convoy (E11.) on/after Turn 5 (some, none, or all may enter each Turn) along any single road hex along the east edge." + ], + "OB_VEHICLES_1": [ + { + "id": "ge/v:027", + "seq_id": 1, + "name": "PzKpfw IVH" + }, + { + "id": "ge/v:030", + "seq_id": 2, + "name": "PzKpfw VG" + }, + { + "id": "ge/v:072", + "seq_id": 3, + "name": "SPW 251/sMG" + }, + { + "id": "ge/v:071", + "seq_id": 4, + "name": "SPW 251/1" + }, + { + "id": "ge/v:116", + "seq_id": 5, + "name": "Buessing-NAG 4500" + }, + { + "id": "ge/v:115", + "seq_id": 6, + "name": "Opel 6700 (Blitz)" + }, + { + "id": "ge/v:118", + "seq_id": 7, + "name": "SdKfz 7" + } + ], + "OB_VEHICLES_2": [ + { + "id": "ru/v:027", + "seq_id": 1, + "name": "T-34/85" + }, + { + "id": "ru/v:025", + "seq_id": 2, + "name": "T-34 M43" + } + ], + "SCENARIO_NOTES": [ + { + "caption": "Download the scenario card from Multi-Man Publishing (ASL Classic pack).", + "width": "", + "id": 1 + } + ], + "OB_SETUPS_1": [ + { + "caption": "Enter on Turn 1 along the west edge of Boards 2/5 (see SSR 3)", + "width": "", + "id": 1 + }, + { + "caption": "Enter per SSR 4", + "width": "200px", + "id": 2 + } + ], + "OB_SETUPS_2": [ + { + "caption": "Enter on Turn 1 along the north edge", + "width": "", + "id": 1 + } + ], + "OB_NOTES_1": [], + "OB_NOTES_2": [], + "_app_version": "v1.3", + "_last_update_time": "2020-09-27T04:33:18.643Z", + "_creation_time": "2020-09-27T04:11:07.200Z" +} \ No newline at end of file diff --git a/examples/Hube's Pocket (Scenario G).png b/examples/Hube's Pocket (Scenario G).png old mode 100644 new mode 100755 index e9fa272..d547684 Binary files a/examples/Hube's Pocket (Scenario G).png and b/examples/Hube's Pocket (Scenario G).png differ diff --git a/examples/Hube's Pocket (Scenario G).small.jpg b/examples/Hube's Pocket (Scenario G).small.jpg new file mode 100755 index 0000000..f0e8ee4 Binary files /dev/null and b/examples/Hube's Pocket (Scenario G).small.jpg differ diff --git a/examples/Hube's Pocket (Scenario G).vsav b/examples/Hube's Pocket (Scenario G).vsav old mode 100644 new mode 100755 index 62309ba..f3738aa Binary files a/examples/Hube's Pocket (Scenario G).vsav and b/examples/Hube's Pocket (Scenario G).vsav differ diff --git a/examples/The Streets Of Stalingrad (Scenario C) (online).vsav b/examples/The Streets Of Stalingrad (Scenario C) (online).vsav old mode 100644 new mode 100755 index d79efcf..61c16db Binary files a/examples/The Streets Of Stalingrad (Scenario C) (online).vsav and b/examples/The Streets Of Stalingrad (Scenario C) (online).vsav differ diff --git a/examples/The Streets Of Stalingrad (Scenario C).json b/examples/The Streets Of Stalingrad (Scenario C).json old mode 100644 new mode 100755 index eac7c95..139b858 --- a/examples/The Streets Of Stalingrad (Scenario C).json +++ b/examples/The Streets Of Stalingrad (Scenario C).json @@ -1 +1,163 @@ -{"SCENARIO_NAME":"The Streets Of Stalingrad","SCENARIO_ID":"ASL C","ROAR_ID":127,"SCENARIO_LOCATION":"Stalingrad, Russia","SCENARIO_DATE":"1942-10-04","SCENARIO_WIDTH":"","VICTORY_CONDITIONS_WIDTH":"400px","SSR_WIDTH":"500px","OB_VEHICLES_WIDTH_1":"","OB_ORDNANCE_WIDTH_1":"","OB_VEHICLES_WIDTH_2":"","OB_ORDNANCE_WIDTH_2":"","VICTORY_CONDITIONS":"Victory is based upon satisfying the Victory Conditions of Scenarios A and B:\n\n\n

Scenario A: The Russians win at Game End if they Control ≥ 2 more buildings initially occupied by the Germans than they lose of their own initially-held stone buildings to German Control, and/or have a favorable 3:1 ratio of unbroken squad-equivalents.\n

Scenario B: At Game End, the player with undisputed control of at least 6 hexes of building X3 wins. A hex containing a Melee is controlled by neither player. If only one player has an unbroken unit in the building at Game End, that player is the winner. Any other result is a draw.\n","PLAYER_1":"russian","PLAYER_1_ELR":"3","PLAYER_1_SAN":"6","PLAYER_2":"german","PLAYER_2_ELR":"4","PLAYER_2_SAN":"6","SSR":["Roll a die to determine who moves first.","Set up the forces of Scenario A prior to placing the units of Scenario B.","Each non-prisoner Russian unit is Fanatic (A10.8) while in building X3.","Building X3 is a Factory.","German armor may delay entry one Game Turn and thereafter enter on any southern or eastern mapboard hex.","Prior to play, both players may agree that if the game is a draw by the standard victory conditions, then the Russian loses unless he has a favorable 3:1 ratio of unbroken squads at the end of play."],"OB_VEHICLES_1":[{"name":"T-34 M43"},{"name":"T-34 M41"}],"OB_VEHICLES_2":[{"name":"StuG IIIG"},{"name":"StuG IIIB"}],"SCENARIO_NOTES":[{"caption":"Download the scenario card from Multi-Man Publishing (ASL Classic pack).","width":""}],"OB_SETUPS_1":[{"caption":"Set up in building N4","width":""},{"caption":"Set up in building J2","width":""},{"caption":"Set up in building M2","width":""},{"caption":"Set up in building N2","width":""},{"caption":"Set up in building F3","width":"180px"},{"caption":"Set up first in building X3","width":"190px"},{"caption":"Set up last in buildings P8, P5, Q4 and R1","width":""},{"caption":"Enter on Turn 2 on I1","width":""}],"OB_SETUPS_2":[{"caption":"Set up in building F5","width":""},{"caption":"Set up in building K5","width":""},{"caption":"Set up in building I7","width":""},{"caption":"Set up in building M7","width":"170px"},{"caption":"Set up in building M9","width":""},{"caption":"Set up in buildings AA4, CC3 and/or Y8","width":""},{"caption":"Set up in buildings U3, T4, R7 and/or T7","width":""},{"caption":"Set up in buildings Y8, CC7 and/or AA4","width":""},{"caption":"Enter on Turn 3 on Y10
\nand/or GG5-GG6","width":""}],"OB_NOTES_1":[],"OB_NOTES_2":[]} +{ + "SCENARIO_NAME": "The Streets Of Stalingrad", + "SCENARIO_ID": "ASL C", + "SCENARIO_LOCATION": "Stalingrad, Russia", + "SCENARIO_DATE": "1942-10-06", + "SCENARIO_WIDTH": "", + "PLAYER_1_DESCRIPTION": "308th Rifle Division / 295th Rifle Division / 2nd Battalion, 37th Guards Division", + "PLAYER_2_DESCRIPTION": "389th Infantry Division", + "ASA_ID": "56510", + "ROAR_ID": "127", + "PLAYERS_WIDTH": "", + "VICTORY_CONDITIONS_WIDTH": "400px", + "SSR_WIDTH": "500px", + "OB_VEHICLES_WIDTH_1": "", + "OB_VEHICLES_MA_NOTES_WIDTH_1": "300px", + "OB_ORDNANCE_WIDTH_1": "", + "OB_ORDNANCE_MA_NOTES_WIDTH_1": "300px", + "OB_VEHICLES_WIDTH_2": "", + "OB_VEHICLES_MA_NOTES_WIDTH_2": "300px", + "OB_ORDNANCE_WIDTH_2": "", + "OB_ORDNANCE_MA_NOTES_WIDTH_2": "300px", + "VICTORY_CONDITIONS": "Victory is based upon satisfying the Victory Conditions of Scenarios A and B:\n

\n\n

Scenario A: The Russians win at Game End if they Control ≥ 2 more buildings initially occupied by the Germans than they lose of their own initially-held stone buildings to German Control, and/or have a favorable 3:1 ratio of unbroken squad-equivalents.\n

Scenario B: At Game End, the player with undisputed control of at least 6 hexes of building X3 wins. A hex containing a Melee is controlled by neither player. If only one player has an unbroken unit in the building at Game End, that player is the winner. Any other result is a draw.\n", + "SCENARIO_THEATER": "ETO", + "PLAYER_1": "russian", + "PLAYER_1_ELR": "3", + "PLAYER_1_SAN": "6", + "PLAYER_2": "german", + "PLAYER_2_ELR": "4", + "PLAYER_2_SAN": "6", + "SSR": [ + "Roll a die to determine who moves first.", + "Set up the forces of Scenario A prior to placing the units of Scenario B.", + "Each non-prisoner Russian unit is Fanatic (A10.8) while in building X3.", + "Building X3 is a Factory.", + "German armor may delay entry one Game Turn and thereafter enter on any southern or eastern mapboard hex.", + "Prior to play, both players may agree that if the game is a draw by the standard victory conditions, then the Russian loses unless he has a favorable 3:1 ratio of unbroken squads at the end of play." + ], + "OB_VEHICLES_1": [ + { + "id": "ru/v:025", + "seq_id": 1, + "name": "T-34 M43" + }, + { + "id": "ru/v:023", + "seq_id": 2, + "name": "T-34 M41" + } + ], + "OB_VEHICLES_2": [ + { + "id": "ge/v:037", + "seq_id": 1, + "name": "StuG IIIG" + }, + { + "id": "ge/v:036", + "seq_id": 2, + "name": "StuG IIIB" + } + ], + "SCENARIO_NOTES": [ + { + "caption": "Download the scenario card from Multi-Man Publishing (ASL Classic pack).", + "width": "", + "id": 1 + } + ], + "OB_SETUPS_1": [ + { + "caption": "Set up in building N4", + "width": "", + "id": 1 + }, + { + "caption": "Set up in building J2", + "width": "", + "id": 2 + }, + { + "caption": "Set up in building M2", + "width": "", + "id": 3 + }, + { + "caption": "Set up in building N2", + "width": "", + "id": 4 + }, + { + "caption": "Set up in building F3", + "width": "180px", + "id": 5 + }, + { + "caption": "Set up first in building X3", + "width": "190px", + "id": 6 + }, + { + "caption": "Set up last in buildings P8, P5, Q4 and R1", + "width": "", + "id": 7 + }, + { + "caption": "Enter on Turn 2 on I1", + "width": "", + "id": 8 + } + ], + "OB_SETUPS_2": [ + { + "caption": "Set up in building F5", + "width": "", + "id": 1 + }, + { + "caption": "Set up in building K5", + "width": "", + "id": 2 + }, + { + "caption": "Set up in building I7", + "width": "", + "id": 3 + }, + { + "caption": "Set up in building M7", + "width": "170px", + "id": 4 + }, + { + "caption": "Set up in building M9", + "width": "", + "id": 5 + }, + { + "caption": "Set up in buildings AA4, CC3 and/or Y8", + "width": "", + "id": 6 + }, + { + "caption": "Set up in buildings U3, T4, R7 and/or T7", + "width": "", + "id": 7 + }, + { + "caption": "Set up in buildings Y8, CC7 and/or AA4", + "width": "", + "id": 8 + }, + { + "caption": "Enter on Turn 3 on Y10
\nand/or GG5-GG6", + "width": "", + "id": 9 + } + ], + "OB_NOTES_1": [], + "OB_NOTES_2": [], + "_app_version": "v1.3", + "_last_update_time": "2020-09-27T04:46:21.803Z", + "_creation_time": "2020-09-27T04:44:48.473Z" +} \ No newline at end of file diff --git a/examples/The Streets Of Stalingrad (Scenario C).png b/examples/The Streets Of Stalingrad (Scenario C).png old mode 100644 new mode 100755 index 2568d73..f269e61 Binary files a/examples/The Streets Of Stalingrad (Scenario C).png and b/examples/The Streets Of Stalingrad (Scenario C).png differ diff --git a/examples/The Streets Of Stalingrad (Scenario C).small.jpg b/examples/The Streets Of Stalingrad (Scenario C).small.jpg new file mode 100755 index 0000000..332a8b5 Binary files /dev/null and b/examples/The Streets Of Stalingrad (Scenario C).small.jpg differ diff --git a/examples/The Streets Of Stalingrad (Scenario C).vsav b/examples/The Streets Of Stalingrad (Scenario C).vsav old mode 100644 new mode 100755 index 0b65aec..a7921ea Binary files a/examples/The Streets Of Stalingrad (Scenario C).vsav and b/examples/The Streets Of Stalingrad (Scenario C).vsav differ