{
    "SCENARIO_NAME": "The Streets Of Stalingrad",
    "SCENARIO_ID": "ASL C",
    "SCENARIO_LOCATION": "Stalingrad, Russia",
    "SCENARIO_DATE": "1942-10-06",
    "SCENARIO_WIDTH": "",
    "PLAYER_1_DESCRIPTION": "308th Rifle Division / 295th Rifle Division / 2nd Battalion, 37th Guards Division",
    "PLAYER_2_DESCRIPTION": "389th Infantry Division",
    "ASA_ID": "56510",
    "ROAR_ID": "127",
    "PLAYERS_WIDTH": "",
    "VICTORY_CONDITIONS_WIDTH": "400px",
    "SSR_WIDTH": "500px",
    "OB_VEHICLES_WIDTH_1": "",
    "OB_VEHICLES_MA_NOTES_WIDTH_1": "300px",
    "OB_ORDNANCE_WIDTH_1": "",
    "OB_ORDNANCE_MA_NOTES_WIDTH_1": "300px",
    "OB_VEHICLES_WIDTH_2": "",
    "OB_VEHICLES_MA_NOTES_WIDTH_2": "300px",
    "OB_ORDNANCE_WIDTH_2": "",
    "OB_ORDNANCE_MA_NOTES_WIDTH_2": "300px",
    "VICTORY_CONDITIONS": "Victory is based upon satisfying the Victory Conditions of Scenarios A and B:\n<ul style=\"margin:0 0 10px 10px;\">\n<li> If each side fulfills one Victory Condition, the game is a draw.\n<li> If a player fulfills one Victory Condition and draws the other, he wnis.\n<li> A decisive victory is achieved when a player fulfills both Victory Conditions.\n</ul>\n\n<p> <b>Scenario A:</b> The Russians win at Game End if they Control &ge; 2 more buildings initially occupied by the Germans than they lose of their own initially-held stone buildings to German Control, and/or have a favorable 3:1 ratio of unbroken squad-equivalents.\n<p> <b>Scenario B:</b> At Game End, the player with undisputed control of at least 6 hexes of building X3 wins. A hex containing a Melee is controlled by neither player. If only one player has an unbroken unit in the building at Game End, that player is the winner. Any other result is a draw.\n</ul>",
    "SCENARIO_THEATER": "ETO",
    "PLAYER_1": "russian",
    "PLAYER_1_ELR": "3",
    "PLAYER_1_SAN": "6",
    "PLAYER_2": "german",
    "PLAYER_2_ELR": "4",
    "PLAYER_2_SAN": "6",
    "TURN_TRACK": {
        "NTURNS": "7",
        "WIDTH": "",
        "VERTICAL": false,
        "REINFORCEMENTS_1": "2",
        "REINFORCEMENTS_2": "3",
        "SWAP_PLAYERS": false
    },
    "SSR": [
        "Roll a die to determine who moves first.",
        "Set up the forces of Scenario A prior to placing the units of Scenario B.",
        "Each non-prisoner Russian unit is Fanatic (A10.8) while in building X3.",
        "Building X3 is a Factory.",
        "German armor may delay entry one Game Turn and thereafter enter on any southern or eastern mapboard hex.",
        "Prior to play, both players may agree that if the game is a draw by the standard victory conditions, then the Russian loses unless he has a favorable 3:1 ratio of unbroken squads at the end of play."
    ],
    "OB_VEHICLES_1": [
        {
            "id": "ru/v:025",
            "seq_id": 1,
            "name": "T-34 M43"
        },
        {
            "id": "ru/v:023",
            "seq_id": 2,
            "name": "T-34 M41"
        }
    ],
    "OB_VEHICLES_2": [
        {
            "id": "ge/v:037",
            "seq_id": 1,
            "name": "StuG IIIG"
        },
        {
            "id": "ge/v:036",
            "seq_id": 2,
            "name": "StuG IIIB"
        }
    ],
    "SCENARIO_NOTES": [
        {
            "caption": "Download the scenario card from <a href=\"http://www.multimanpublishing.com/Support/ASLASLSK/ASLOfficialDownloads/tabid/109/Default.aspx\">Multi-Man Publishing</a> (ASL Classic pack).",
            "width": "",
            "id": 1
        }
    ],
    "OB_SETUPS_1": [
        {
            "caption": "Set up in building N4",
            "width": "",
            "id": 1
        },
        {
            "caption": "Set up in building J2",
            "width": "",
            "id": 2
        },
        {
            "caption": "Set up in building M2",
            "width": "",
            "id": 3
        },
        {
            "caption": "Set up in building N2",
            "width": "",
            "id": 4
        },
        {
            "caption": "Set up in building F3",
            "width": "180px",
            "id": 5
        },
        {
            "caption": "Set up first in building X3",
            "width": "190px",
            "id": 6
        },
        {
            "caption": "Set up last in buildings P8, P5, Q4 and R1",
            "width": "",
            "id": 7
        },
        {
            "caption": "Enter on Turn 2 on I1",
            "width": "",
            "id": 8
        }
    ],
    "OB_SETUPS_2": [
        {
            "caption": "Set up in building F5",
            "width": "",
            "id": 1
        },
        {
            "caption": "Set up in building K5",
            "width": "",
            "id": 2
        },
        {
            "caption": "Set up in building I7",
            "width": "",
            "id": 3
        },
        {
            "caption": "Set up in building M7",
            "width": "170px",
            "id": 4
        },
        {
            "caption": "Set up in building M9",
            "width": "",
            "id": 5
        },
        {
            "caption": "Set up in buildings AA4, CC3 and/or Y8",
            "width": "",
            "id": 6
        },
        {
            "caption": "Set up in buildings U3, T4, R7 and/or T7",
            "width": "",
            "id": 7
        },
        {
            "caption": "Set up in buildings Y8, CC7 and/or AA4",
            "width": "",
            "id": 8
        },
        {
            "caption": "Enter on Turn 3 on Y10 <br>\nand/or GG5-GG6",
            "width": "",
            "id": 9
        }
    ],
    "OB_NOTES_1": [],
    "OB_NOTES_2": [],
    "_app_version": "v1.10",
    "_last_update_time": "2022-06-23T08:37:11.811Z",
    "_creation_time": "2020-09-27T04:44:48.473Z"
}