Generate mouse/keyboard events from your mouse.
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interception/MouseDll/deviceConfig.hpp

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1.3 KiB

#ifndef DEVICECONFIG_HPP
#define DEVICECONFIG_HPP
#include "appProfile.hpp"
#include "utils.hpp"
struct ApiDeviceConfig ;
// ---------------------------------------------------------------------
// This represent the configuration associated with an input device (i.e. a mouse).
// AppProfile's are associated with specific DeviceConfig's, so that different devices can be used
// to control different applications.
class DeviceConfig
{
// constructors/destructor:
public:
DeviceConfig(
const ApiDeviceConfig* pDeviceConfig ,
const ApiAppProfile* pAppProfiles , int nAppProfiles ,
const ApiEvent* pEvents , int nEvents ,
const ApiAction* pActions , int nActions
) ;
DISABLE_COPY_ASSIGNMENT( DeviceConfig ) ;
// access methods:
public:
int deviceId() const ;
const int strokeHistoryResetInterval() const ;
const AppProfilePtrVector& appProfiles() const ;
// miscellaneous methods:
public:
void dumpDeviceConfig( std::ostream& os , const char* pPrefix="" ) const ;
// data members:
private:
int mDeviceId ;
int mStrokeHistoryResetInterval ;
AppProfilePtrVector mAppProfiles ;
} ;
// inserter
std::ostream& operator<<( std::ostream& , const DeviceConfig& ) ;
// ---------------------------------------------------------------------
#endif // DEVICECONFIG_HPP