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115 lines
4.0 KiB
115 lines
4.0 KiB
#!/usr/bin/env python
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import sys
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import os
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import shutil
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import glob
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import getopt
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from cx_Freeze import setup , Executable
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from constants import *
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import asl_cards
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base_dir = os.path.split( os.path.abspath(__file__) )[ 0 ]
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build_dir = os.path.join( base_dir , "build" )
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# ---------------------------------------------------------------------
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def get_extra_files() :
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"""Get the extra files to include in the release."""
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def globfiles( fspec ) :
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fnames = glob.glob( fspec )
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return zip( fnames , fnames )
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extra_files = [ "license.txt" ]
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extra_files.extend( globfiles( "index/*.txt" ) )
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extra_files.extend( globfiles( "resources/*.ico" ) )
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extra_files.extend( globfiles( "resources/*.png" ) )
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extra_files.extend( globfiles( "ui/*.ui" ) )
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extra_files.append( ( "asl_cards/natinfo" , "asl_cards/natinfo" ) )
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if sys.platform == "win32" :
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# workaround a cx-freeze bug (already fixed, but after 5.0.1 was released) :wall: >:-/
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# https://bitbucket.org/anthony_tuininga/cx_freeze/issues/207/sqlite3dll-not-shipped
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extra_files.append( os.path.join( sys.base_prefix , "DLLs" , "sqlite3.dll" ) )
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return extra_files
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# ---------------------------------------------------------------------
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# parse the command-line options
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output_fname = None
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cleanup = True
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opts,args = getopt.getopt( sys.argv[1:] , "o:" , ["output=","noclean"] )
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for opt,val in opts :
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if opt in ["-o","--output"] :
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output_fname = val.strip()
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elif opt in ["--noclean"] :
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cleanup = False
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else :
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raise RuntimeError( "Unknown argument: {}".format( opt ) )
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if not output_fname :
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raise RuntimeError( "No output file was specified." )
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# figure out the format of the release archive
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formats = { ".zip": "zip" , ".tar.gz": "gztar" , ".tar.bz": "bztar" , ".tar": "tar" }
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output_fmt = None
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for extn,fmt in formats.items() :
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if output_fname.endswith( extn ) :
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output_fmt = fmt
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output_fname2 = output_fname[ : -len(extn) ]
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break
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if not output_fmt :
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raise RuntimeError( "Unknown release archive format: {}".format( os.path.split(output_fname)[1] ) )
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# initialize the build options
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build_options = {
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"packages": [ "os" , "sqlalchemy" ] ,
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"excludes": [ "tkinter" ] ,
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"include_files": get_extra_files() ,
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}
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# cx-freeze doesn't work in a virtualenv on Windows :-/
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if sys.platform == "win32" and os.getenv("VIRTUAL_ENV") :
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raise RuntimeError( "Can't freeze on Windows in a virtualenv." )
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# freeze the application
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# NOTE: It would be nice to be able to use py2exe to compile this for Windows (since it produces
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# a single EXE instead of the morass of files cx-freeze generates) but py2exe only works up to
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# Python 3.4, since the byte code format changed after that.
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# NOTE: We can't call the Linux binary "asl_cards", since we need a directory of the same name :-/
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target = Executable(
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"main.py" ,
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base = "Win32GUI" if sys.platform == "win32" else None ,
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targetName = "aslcards.exe" if sys.platform == "win32" else "aslcards" ,
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icon = os.path.join( base_dir , "resources/app.ico" ) ,
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)
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if os.path.isdir( build_dir ) :
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shutil.rmtree( build_dir )
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os.chdir( base_dir )
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del sys.argv[1:]
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sys.argv.append( "build" )
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# nb: cx-freeze doesn't report compile errors or anything like that :-/
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setup(
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name = APP_NAME ,
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version = APP_VERSION ,
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description = APP_DESCRIPTION ,
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options = {
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"build_exe": build_options
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} ,
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executables = [ target ]
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)
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print()
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# create the release archive
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print( "Generating release archive: {}".format( output_fname ) )
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files = os.listdir( build_dir )
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if len(files) != 1 :
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raise RuntimeError( "Unexpected freeze output." )
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dname = os.path.join( build_dir , files[0] )
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os.chdir( dname )
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shutil.make_archive( output_fname2 , output_fmt )
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file_size = os.path.getsize( output_fname )
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print( "- Done: {0:.1f} MB".format( float(file_size) / 1024 / 1024 ) )
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# clean up
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if cleanup :
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os.chdir( base_dir ) # so we can delete the build directory :-/
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shutil.rmtree( build_dir )
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